What should change?
Define what people should know, feel or do after the experience that they could not do before it.

The strongest experiences begin with a human outcome. We shape the story, display, interaction and delivery around the response you want to create.
Explore by audience ↓First decide what should make someone stop. Then what should keep them there, what they should discover and what should stay with them afterwards.
That audience journey tells us whether the experience needs close-up touch, high-brightness scale, original content, temporary event delivery or a combination of all four.
When the story benefits from a three-dimensional canvas, compare our approaches to spherical displays.

Give teams, clients and stakeholders a memorable way to explore products, strategy, data and brand stories in experience centres, showrooms and briefing spaces.
Explore corporate experiences →
Create an interpretive focal point that draws people in, rewards curiosity and supports changing stories over time.
Explore museum and visitor experiences →
Give audiences and specialists an intuitive way to see relationships, patterns, models and live data.
Explore science experiences →
Turn abstract subjects into collaborative exploration that works in classrooms, campuses and public learning spaces.
Explore education experiences →
Build spectacle with a reason to participate, whether the experience is live, broadcast, touring or permanent.
Explore entertainment experiences →
Turn passing interest into product discovery, stronger brand recall and more useful customer conversations.
Explore retail experiences →Define what people should know, feel or do after the experience that they could not do before it.
Decide whether the moment is individual, collaborative, facilitated, self-guided or designed for a crowd.
Viewing distance, light, dwell time, visitor flow and permanence all shape the right canvas and delivery model.
Each discipline can stand alone or work as part of one joined-up project.
Creative direction, motion, interaction and content designed for the audience and canvas.
Explore Studio →PufferTouchThree sphere and two hemi configurations for close-up, shared multi-user interaction.
Explore PufferTouch →PufferLEDSpherical, unusual-shaped and architectural LED canvases for spaces that demand presence.
Explore PufferLED →PufferEventsWorldwide rental, logistics, installation and on-site support for temporary and live experiences.
Explore Events →Bring us the objective, the space or the early idea. We will help turn it into a practical experience brief.
Discuss your audience →