Pufferfish provide a range of spherical content and application development services focused around our PufferSphere systems, bringing your story to life using data, motion, video and code.  We offer services tailored to your needs, expertise, existing assets, timelines and budgets.


Unparalleled expertise in the development of spherical content and applications

Turnkey content services

Specialist data and GIS integrations

Effective usage of existing visual assets

Consultancy, Co-Working and Support

Growing content library


From discovery to delivery, we translate your story to the sphere

Content tuned for maximal impact on your display

Explore new dimensions for existing visual content

Tailored services to fit your skill-sets, systems and workflows

Simple routes to keep your display fresh and relevant


We have a particular strength in bringing a deep understanding of best practice and practical system constraints to any spherical project, not least those for our own interactive PufferSphere Touch displays. We are happy to share this expertise on a consultancy basis, or lend practical help for any project components that require it.


We have years of experience in building content and applications for spherical displays. We understand the common workflows that can be used to translate content for the sphere and those which can be deployed to create specialist spherical GFX. We provide full in-house motion-graphics and animation services, but can also work with your internal designers or agency to pool expertise.


We have an expert knowledge of the available sources for spherical content of all kinds, whether that be publicly available global data sets, GIS-based solutions, specialist 360° filmmakers or subject-area specialists. We have a growing content library offering off-the-shelf stories covering a range of popular topic areas which is tailored to our displays and can also provide access to component assets to streamline user-led development.

Want to understand how we can help you tell your story?

Let’s begin